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"Locke & Key" by Joe Hill and Gabriel Rodriguez

Writer: Heather BairHeather Bair

"Welcome to Key House..."


Wow. Wow. Wow. This series is something else. It starts with the Locke Family - Nina the mother, Tyler the oldest, Kinsey and Bode - moving back to their deceased father's childhood home known as Key House.


Key House is a house unlike any other. Key House has secrets that no other house has ever had. Secret portals, lost keys made of a different kind of magic, death and destruction. Key House has seen it all.


The Locke children, after witnessing their father's murder, move to Key House with Nina. Soon, Bode, the youngest, finds the first key and, as they say, "all hell breaks loose."


The books go:

  1. Welcome to Lovecraft

  2. Head Games

  3. Crown of Shadows

  4. Keys to the Kingdom

  5. Clockworks

  6. Alpha & Omega

Throughout the series, the Locke Family cannot escape disaster, grief and heartache. In each novel, there is a new adventure that leads the way to Tyler, Kinsey and Bode becoming the new keeper of the keys, despite their intense, growing hatred of them.


There is a key that makes you a ghost, a key that heals you, a key that opens your head, a key to rule them all and many more. The graphic novels pull it together and give it to you in a bloody ribbon, but you never have a complete ending. The ending is far from what you think it will be, and well worth the journey alongside the Locke Family.


If you have never read a graphic novel before, make "Locke & Key" your first. The artwork is astounding and the storyline is beautiful in itself. The journey from "Welcome to Lovecraft" to "Alpha & Omega" will leave you haunted forever.

 
 
 

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